IHSRC 2007 -International Human Science Research Conference
New frontiers of phenomenology-Â Beyond postmodernism in empirical research
The international Human Science Research Conference is a distinguished international network in human science research, with a long and well-established cultural tradition in researching human experience within a qualitative approach. Starting from a clear phenomenological choice, during the years the group [...]
Posts from ‘January, 2007’
International Human Science Research Conference
Sweden to set up embassy in Second Life
Eppur si muove…
Sweden to set up embassy in Second Life
Published: 26th January 2007 18:02 CET
Online: http://www.thelocal.se/6219/
Sweden is to become the first country to establish diplomatic representation in the virtual reality world of Second Life, officials said on Friday.
“We are planning to establish a Swedish embassy in Second Life primarily as an information portal for Sweden,” [...]
AIIDE Reminder and Agent Workshop CFP
Just a reminder that the papers for AIIDE (Artificial Intelligence and Interactive Digital Entertainment), originally blogged here, are due in a week, Monday, Jan. 22.
Also, I’m co-organizing a workshop at this year’s Automous Agents and Multi-Agent Systems conference (held this May in Honolulu, Hawai’i) on Agent-based Systems for Human Learning and Entertainment. The workshop will [...]
Serious Games Showcase Announces Call For Submissions
Representatives from the recent Serious Games Showcase & Challenge have announced a call for submissions for the second annual competition, which aims to identify innovative game-based solutions to training problems that could affect personnel and systems today and in the future. Finalists in the Serious Game Showcase & Challenge will be selected by a panel [...]
Call for Paper: Handbook of Research on Effective Electronic Gaming in Education
What: Edited Collection, “Handbook of Research on Effective Electronic Gaming in Education”
Deadline For Submissions: 1 March 2007
Website: http://ferdig.coe.ufl.edu/ferdig/gaminghandbook.htm
Details:Introduction: Games and gaming have always been an important part of society and culture. Within the last 35 years, due to numerous technology innovations, electronic games in many formats have become ubiquitous in everyday life. This ubiquity has [...]
Call for Paper: The Place of Synthetic Worlds: Special Issue of Space and Culture
What: Journal Issue, “The Place of Synthetic Worlds: Special Issue of Space and Culture”
Sponsor: Space and Culture
Deadline For Submissions: 2 April 2007
Website: http://www.sagepub.com/journalsProdDesc.nav?prodId=Journal201511
Details:Call for Submissions to a special issue of Space and Culture:
Synthetic worlds can now boast tens of millions of members. From game environments such as World of Warcraft to the social environment Second [...]
Article: Evaluation of multi-party virtual reality dialogue interaction
Authors:David R. Traum, Susan Robinson, Jens Stephan
Abstract:We describe a dialogue evaluation plan for a multi-character virtual reality training simulation. A multi-component evaluation plan is presented, including user satisfaction, intended task completion, recognition rate, and a new annotation scheme for appropriateness. Preliminary results for formative tests are also presented.